Easy Rig Fix in Unreal Engine | Skeletal Mesh Editing (Root Bone)
Published : 29-04-2025 - Duration : 00:04:46 - Like : 63
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Description :
In this video, I’ll show you how to quickly fix your rig’s bone hierarchy directly inside Unreal Engine. Using the Skeletal Mesh Editor, we’ll add a proper Root Bone to a Mixamo character, making retargeting, Control Rig setups, and root motion handling much easier and more reliable. Animation workflows have never been this streamlined, and i...

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